Combat Help

If you are having problems: And… Then Try… Game Effects Good For..
Hitting your opponent ( they have a high parry ) Your team outnumbers the opponent Ganging Up +1 Fighting per additional attacker Team
You are more agile than the opponent An Agility Trick ( throw sand in face for example ) Success: Opponent -2 Parry until next action
Raise: Opponent -2 Parry, plus Shaken
Team
You are smarter than your opponent A Smarts Trick ( ""look behind you !"") Success: Opponent -2 Parry until next action
Raise: Opponent -2 Parry, plus Shaken
Team
You are quick-witted ( have the Taunt skill) Taunting ( “You’re so ugly…”) Success: +2 bonus for next action against opponent
Raise: +2 bonus plus Shaken
You (Success)
Team (Raise)
You are fearsome ( Have the Intimidate skill or your foe is cowardly) Intimidating ( Flex muscles or give a war cry) Success: +2 bonus for next action against opponent
Raise: +2 bonus plus Shaken
You (Success)
Team (Raise)
You are OK with lowering your defenses until next action A Wild Attack ( strike him down with al your anger!) +2 Fighting attack and damage, but -2 to Parry until next action You (If you take him down)
You are using a ranged weapon Aiming Miss one action for +2 Shooting You
You are going to die if you keep fighting Withdrawing from combat to fight another day All adjacent non-Shaken opponents get a free attack. Try Defend Option for +2 Parry but normal movement You( assuming you survive!)
Damaging your opponent (high Toughness) You are not having problems hitting your opponent A Called Shot to unarmored areas or head/vitals Limb:-2
Head/Vitals: -4
Small Target: -4
Tiny Target: -6
Ignore armor if successful
+4 damage for Head/Vitals
You
You are OK with lowering your defenses until next action A Wild Attack +2 to Fighting attack and damage, but -2 ot Parry until next action You (if you take him down)

Combat Help

Thursday Night Delvers Laslo